A hallmark of Kahootâs learning games platform has been the ability for teachers to create quizzes and games for students to use during class. But âthe biggest challenge we see with teachers is time,â Erik Harrell, its CEO, tells EdSurge. For even the biggest Kahoot fans, the time needed to put together unique quizzes can be restrictive. So the company set out to make Kahoot Studio, a curated library of ready-to-play kahoot games for K-12 educators and their students.
Housed in Kahootâs free app and web-based platform, Studio launched today with kahoots (the companyâs name for learning games and quizzes) aligned to Common Core standards for grades 5-12 in math subjects including Algebra, Geometry and fractions. The company will be adding more to the library over time, and plans to have at least 300 kahoots spanning math, science, ELA, history and geography kahoots for K-12 by the end of the year.
Kahoot already offers a public library of more than 20 million games and quizzes created by its users. Studio content, however, will be created with oversight from Kahootâs staff, a teacher advisory team and an undisclosed third party company. Teachers will still have the ability to edit kahoots and tailor them to their own lessons and curriculum, but Harrell says the purpose will be to help teachers filter through the options to find high-quality content to use in their classes.
âTeachers are able to find content [on Kahoot], but they still need to spend time curating it and checking for quality,â explains Harrell. âWhat we are doing now is developing it ourselves and making it easier for them to find that content.â
Ramping up for revenue
Since launching in 2013, Kahoot has offered its platform for free to most users. Harrell says that wonât change in the foreseeable futureâbut new revenue strategies are already underway for the company, which recently raised $20 million in a Series A round.
In June, Kahoot told…